The 16ms Problem Belongs to Everyone
Games and Flutter apps share more than a frame budget โ they share a definition of "feel."
Notes on design, tools, and process โ short and often.
Games and Flutter apps share more than a frame budget โ they share a definition of "feel."
Why my first game engine attempt ran at 12 frames per second, and what I had to unlearn going from Riverpod to ECS.
Picking the engine that lets me write game code this weekend, not next quarter.
Fintech teaches you to remove every unnecessary thing. Games ask you to add every necessary delight.
A month of placing tiny squares on a grid, and what it taught me about creative constraints.
Moi 3
Moi 2
Moi